
Increased the speed of the Lich whilst transformed. If a staff is equipped in your right hand it will now be used after transforming into a Lich. Fixed an issue with a conflict which was preventing 'Hitting the Books' from starting. Players can no longer be a Vampire Lord or Werewolf AND a Lich at the same time: becoming one will cure the player of their diseases and remove the associated transformations. 1.0 is considered the original release.ġ.1 - Fixed an issue with E3 demo content reappearing while Undeath was active. The changelogs have been included below for reference. Since the release of Undeath, numerous updates have been made to the mod. Fully voiced new vendor and possibly more!.Full custom soundtrack for all new areas composed by León van der Stadt.A range of necromantic lore, new and old has been imported from past TES titles.Make an offering of your own at certain altars and gain the power to control up to five reanimated creatures at once. There is great power in the spilling of blood.A range of virulent poison and decay spells have been added to magical vendors across Skyrim as would befit the arsenal of a necromage.Evoke dark magic to blacken Grand and greater soul gems for your use! Show your devotion to the Black Arts by offering grand soul gems to the forgotten patron of Necromancy at his altars.

A purveyor of resources other merchants would not dare to provide!

Seek out the mysterious 'Broker' and barter for poisons, black soul gems, flesh and hearts.Claim two new fittingly desolate lairs for necromancer or dark themed characters to call their own, and upgrade as they see fit.

Explore Hermaeus-Mora's Daedric realm of Oblivion in search of dark and buried secrets, and for those familiar with The Elder Scrolls II: Daggerfall, return to the Dragontail Mountains and the infamous crypt network that the King of Worms and his sinister followers once called home at Scourg Barrow.
